In a Twitter thread published the day after Butterick's suit summary, Ortiz called AI media models "deeply exploitative," with the suit their attempt to hold the creators of those tools accountable. Some are dead, but most are living, and trying to make a living on creating art. Some are new, some are veterans, some are classic masters. Thousands of artists, including many of those who have worked on Magic, have had their art used for generative AI art training. That's 1,100 individuals who've poured their talent and expertise into pieces of art that have an immediate and lasting impact on the game itself, and, moreover, the players. Since the game debuted in 1993 through the most recent release in Dominaria Remastered, nearly 1,100 artists have contributed their skills to Magic: the Gathering. Still more are the artists that have given Magic its life and look in the 30 years of its existence, like Rebecca Guay, Scott Fischer, Aleksi Briclot, or Magali Villeneuve. Giger, Bernie Wrightson or Frank Frazetta, and others are pop-culture icons, like Shepard Fairey or Banksy. Others are contemporary masters, like Moebius or H.R. Some you'll remember from art classes, like Picasso, Goya, Matisse, Pollack, or Whistler. Plenty of names will stand out to both fans of Magic and fans of art in general. Lists of artists whose works have been used to train the AI can be found here ( Midjourney) and here ( Stable Diffusion). Stability AI has publicly claimed that the use of work created by human artists to train its tool meets the standards of fair use, thus absolving the company from seeking consent from or giving credit or compensation to the artists themselves. The problem, said Butterick, is that those existing images - "millions, or possibly billions" of them - are often copyrighted, and used for training without the knowledge and consent of artists.īutterick said the "value of this misappropriation would be roughly $5 billion." In order to create the images based on the prompts provided by the user, generative AI art tools "learn" by training itself on existing images. In that summary, Butterick said the suit is "taking.a step toward making AI fair and ethical for everyone." Butterick is a member of the legal team spearheading the lawsuit, and on January 13, he published an outline of the plaintiff's goals. On its surface, it seems like an innocent, and frankly revolutionary, tool, allowing anyone to circumvent the years of practice and training needed to create art.īut there's more to it than that, said Matthew Butterick. Shortly thereafter, art is created by the program, with Stable Diffusion being the most known and popular after debuting in August 2022. How AI-generated art works, and why it's a problemįrom a user standpoint, AI art is created by simply typing a prompt. An exerpt from the class-action suit filed last week. The plaintiffs are seeking injunctive relief, an award of statutory and other damages, and certification of their proposed class action.ĭeviantArt was named as a defendant due to the website's release of DreamUp, a paid app built around Stable Diffusion, which has caused the site to be inundated with AI-generated images. Also named as defendants are Midjourney and DeviantArt due to their use of Stable Diffusion. The trio of artists are suing London-based Stability AI, the parent company responsible for AI art generation tool Stable Diffusion, for copyright violations. Ortiz is a veteran Magic illustrator, with 18 cards and one emblem to her name, including now-iconic designs like Ashiok, Nightmare Weaver and Teysa, Envoy of Ghosts. If the last artist sounds familiar, that's no coincidence. Named as plaintiffs in the lawsuit are three artists: Sarah Andersen, Kelly McKernan, and Karla Ortiz. Teysa, Envoy of Ghosts | Illustrated by Karla OrtizĪ class-action lawsuit was filed in the San Francisco, California division of the United States District Court last week on behalf of a trio of artists against groups responsible for or using AI art generation tools.
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